Sviatoslav Kosko

Level Artist & World Builder

Selected Works

About Me

I am a 3D Level Artist and World Builder with over 5 years of experience in content creation. My passion lies in crafting atmospheric, immersive environments that tell a story through every detail.

Currently based in Vienna (Open to Relocation), I specialize in the full cycle of environment production in Unreal Engine 5 — from initial blockout to final cinematic lighting and optimization.

Core Expertise:

  • Full-cycle Environment Production in UE5
  • High-end Technical Optimization (Lumen, Nanite)
  • Advanced Cinematic Lighting & Post-processing
  • Environmental Storytelling & LookDev
  • Custom 3D Asset Creation in Blender
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Sviatoslav Kosko

Services

Level Design & Blockout

Translating ideas into playable spaces. Whiteboxing, structural setup, and flow planning to ensure the best player experience.

Environment Art & Set Dressing

Filling scenes with details and environmental storytelling. Creating immersive worlds using high-quality assets and custom modules.

Cinematic Lighting & Storytelling

Applying film techniques to real-time environments. Using advanced lighting, framing, and color palettes to build immersive, emotion-driven scenes.

Technical Stack

UE5

Unreal Engine 5

Blender

PS / Affinity

Cinema4D

Unity

AE / Premiere

Figma / Miro

AI Integration